When you first drop into Arc Raiders, one of the jobs you’ll run into a lot is Snap and Salvage. It’s basically your bread-and-butter mission, the one that can set you up with solid gear if you pull it off right. You’ll start by tracking down a crashed ARC ship, usually flagged on your map as a point of interest. Don’t rush in blind – take a few minutes with your squad to check the area. Look for spots with decent cover, maybe a bit of high ground, and places enemies are likely to funnel through. Talk it over before you move in. That bit of planning can mean the difference between walking away with loot or getting torn apart. And if you’re after better kit, keeping an eye on ARC Raiders Items can make those runs pay off even more.
The first part of the job is the “Snap.” Sounds simple – you just whip out your scanner and take a shot of the wreckage. It’s not for your photo album though; it’s basically telling the system, “Yep, found it.” The second that’s done, you need to be ready. ARC patrols often aren’t far off, and they’ll move in fast once you’ve made your presence known. It’s a quick step, but it’s the trigger for everything that comes after.
Then comes the “Salvage.” This is where things get messy. You’ll see marked points on the hull – those are where you start pulling parts. It takes time, and the noise is like ringing a dinner bell for every hostile machine nearby. Once you start, enemies will arrive in waves. Some will be small and quick, others will be heavy hitters that soak up damage. Whoever’s on the salvage point is basically a sitting duck, so the rest of the team needs to lock down their positions and keep the heat off. If it gets too much, you can pause the salvage to help clear threats, but that drags the whole process out. It’s all about balancing speed with survival.
Holding the line means constant communication. Call out targets, watch each other’s backs. If your squad’s spread too thin, you’ll get picked apart. Keep an eye on ammo and don’t waste shots – the waves can feel endless. Sometimes it’s better to fall back a few steps and regroup rather than get wiped trying to hold one spot. Once all salvage points are cleared, the mission wraps up, but you’re not done yet. Grab whatever you’ve pulled from the wreck and get moving to extraction before more ARC units turn up.
Pulling off a good Snap and Salvage run isn’t just about shooting straight – it’s about knowing when to dig in and when to move. The better your prep, the smoother it goes. And if you want to make sure you’ve got the firepower for the job, it’s worth checking out cheap Raiders weapons before your next drop.
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