We jumped into the latest ARC Raiders update thinking we had it all figured out. Big mistake. The Matriarch isn’t just another boss – she’s a full-on nightmare. The first time we faced her, it was over in minutes. Same with the second. And the third. You know that moment when you realise brute force isn’t gonna cut it? Yeah, that was us. The sheer size of her, the way she controls the fight… it’s intimidating as hell. Between dodging endless swarms and watching her charge up that beam, you barely get a second to breathe. If you’re gearing up for this fight, you might want to check out ARC Raiders Items before you dive in.

What makes her such a pain? Two things. First, those little bots she spits out non-stop. They’re weak on their own, but ignore them and they’ll shred your shields before you know it. While you’re busy dealing with that, she’s winding up a beam that’ll drop you instantly if you’re caught out. And then there’s her armour – at first it feels like you’re firing blanks. We were just chipping away, barely scratching her. You quickly realise you need to play smart, not just spray bullets. Timing and positioning matter way more than raw firepower here.

It finally clicked for us on the fourth run. We stopped running around like headless chickens and actually talked to each other. Everyone had a job. One person handled crowd control with explosives and stasis grenades to keep the swarms from overwhelming us. Two of us locked onto the Matriarch herself, waiting for that moment right after she fires the beam – that’s when the red panels light up on her back and legs. Those are the weak spots, and you’ve got seconds to hit them hard. Our last squadmate kept the shield drone up, called out beam charges and picked us back up when we dropped. It was messy, but at least it was organised chaos.

 

The final stage is where it gets really wild. Her health dips low, the swarms double in number, and she charges the beam faster. This is when you throw everything you’ve got. We saved our ultimates for this point, and it was just rockets, shields, and constant comms. We zeroed in on the last glowing panel on her head, and when that final rocket landed, the sound of her collapsing was unreal. Relief, adrenaline, and just pure satisfaction. If you’re stuck on her, don’t quit – it’s not about having the flashiest weapons, it’s about working together. Get your squad talking, lock onto those weak points, and you’ll get that win. And if you want to give yourself an extra edge, have a look at ARC Raiders gear before your next run.